

They are also masters of skill combinations: When they cast some skills, there’s a chance that they’ll unlock powerful Chain Skills that they can use for a short time. The Forta have several PvP skills to keep their enemies in melee range, either pulling or teleporting enemies to the player. The Forta were introduced in the “Legacy” expansion. The Forta fight using cestuses, spiked gauntlets that they wear on each hand. The cost is balanced in part because of their low to nonexistent health potion cost, akin to Skysongs, because of their healing and reflection abilities.įorta The Forta are brutal melee fighters, aesthetically similar to Balo but focusing on damage.
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Their main downside is their high usage of spirit and their dependency on it keeping their spirit full has a high potion cost. They can also deal good AoE damage to enemies. They can give themselves and allies a “Reflect” status, which prevents incoming damage and redirects skills against the attacker. Like Skysongs, they can heal themselves and other characters. Many of their skills can chain player-chosen notes together for different effects. They are the noblest tribe of the Athan, floating slightly off the ground in a graceful glide. They are the "bard" class of Jade Dynasty. They use twin scythes as their weapons.Ĭelan The Celan tribe of Athan are musicians that wield the zither, a stringed instrument usually played sitting down. While they can become invisible, this will not shield them from substantially higher level players' view. The Rayan can deal large amounts of melee damage. They can also transfer damage and debuffs to the shadow, teleport to the shadow, etc. They can summon shadow clones of themselves, which can attack, cast skills, and be used in devastating combinations with the caster. Along with the Celan, they were one of two classes added in the “Vengeance” expansion. Rayan The Athan's Lupin counterpart, they possess the power to hide in the shadows, making them invisible to monsters and players alike. They lack health and defense, but they can charge many of their archery attacks, and so often kill a monster before it can get into range. Their attacks have the longest range of any faction. Each tier has one plant and one beast summon. The Arden summon plants to inflict status effects on nearby enemies, and wild beasts to attack enemies. In their normal form they have ears and a tail, whose colors can be customized. They have the ability to shape-shift into a fox, raising their speed and resistances exponentially but making them unable to attack. Many people prize the Vim over the Balo for their damage and their good early- and mid-game stats.Īrden The archer tribe of the Athan, the Arden are descendants of fox spirits. They do not, however, deal much damage, and are quite slow levelers compared to other factions.

They wield axes and focus on health and defense, even more so than the Vim. Along with the Arden, they were one of two classes introduced in the “Ascension” expansion. Balo The Balo tribe of Athan are the other tank class.
